package ddd.damage;

import ddd.Monster;
import ddd.Player;
import ddd.Weapon;

/**
 * @author dengzhiyuan
 * @version 1.0
 * @time 2021/6/1 16:44
 */
public class DefaultDamagePolicy implements DamagePolicy{
    @Override
    public boolean canApply(Player player, Weapon weapon, Monster monster) {
        return false;
    }

    @Override
    public int calculateDamage(Player player, Weapon weapon, Monster monster) {
        return 0;
    }
}
